RDR2 Title Update 1.19 Notes (PS4 / Xbox One / PC / Stadia)

[June 9, 2020] – General / Miscellaneous (PC)

Stability

  • Fixed a crash that could occur when launching the game on certain hardware configurations
  • Fixed a crash that could occur when switching between output devices on system configurations with multiple graphics cards
  • Fixed an issue that prevented the game from launching on some system configurations that used a dedicated AMD graphics card alongside an unsupported Intel integrated graphics device
  • Fixed an issue that prevented the game from launching on some low-end system configurations when using DirectX 12
  • Fixed an issue with a memory leak when using DirectX 12, leading to increased RAM usage and potential crashes during extended game sessions
  • Fixed several random crashes that occurred during gameplay in Story Mode and Red Dead Online

Improvements and Bug Fixes

  • Added command line arguments allowing the player to limit processor threads/affinity when booting the game. Using both arguments in combination may increase performance and reduce stalls on some systems when third-party applications with significant CPU usage are running in the background
    • -numCores=# (number of threads, decimal value)
    • -setSystemProcessorAffinity=# (CPU affinity mask, decimal value)
  • Fixed an issue with hardware detection that caused the ‘hardware/driver check’ startup message to display incorrectly when running on some systems
  • Fixed an issue with missing smoke effects on trains when the Particle Quality graphical setting was set to Ultra/High
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Written by: Μονομάχος

Comfuzio is a gamer since very young age, ahead of his era and Hellenic society in general. He is also very funny and informative!

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